Melodies of Life Status Screen
Oct. 23rd, 2014 05:09 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Started Aug. 2014
Updated to start of August 2016:
Currently Equipped: Hamster Thread - Crystal Knight Maxed
Initial Fire, Blizzard, Water, Thunder Elemental attack spells (weak).
Initial Focus Focus energy to cast stronger spells.
One Month Aero Elemental attack spell (wind).
Two Months Fira, Blizzara, Watera, Thundara Elemental attack spells (mid).
Four Months -Ja Unlocked Allows to cast elemental spells on multiple targets.
Six Months Firaga, Blizzaga, Waterga, Thundaga Elemental attack spells (strong).
Nine Months Flare Very powerful non-elemental attack spell (single target).
One Year Ultima Most powerful non-elemental attack spell (wide range).
Initial Magic Bullet Shoots elemental bullets (fire, water, ice, thunder).
One Month Runic Absorbs the next magical attack and moderately heals thanks to it.
Three Months Stasis Sword Channels energy through the gunblade to inflict damages (all enemies).
Six Months Firewall Automatically casts fire spells to enemies when attacked.
Nine Months Electrostatic Casts powerful lightning attacks on all enemies.
One Year Judgment Inflicts extreme non-elemental damages to all enemies.
?????????? Magitek Armor Transfers to Magitek Armor.
Initial Choco Summon Allows to summon a Chocobo anywhere on the World Map.
Initial Choco Assault Charges at the enemies on a Chocobo's back to deal physical damage.
One Month Choco Beak Teaches the character's Chocobo to attack the enemy on its own.
Two Months Choco Cure Heals minor wounds.
Three Months Choco Recharge Lessens mental exhaustion on one ally (restores mental power).
Four Months Choco Esuna Cures status ailments.
Six Months Choco Flame Fire attack spell (medium).
Nine Months Choco Barrier Reinforces physical and mental defenses (allies).
One Year Choco Meteor Imitation of the ultimate black magic. Summons a meteor to attack enemies.
Initial Gun Mage Allows to shoot spells and magics from the secondary Job with a firearm.
Initial Dual Wielding Allows to wear two guns or a gun and another weapon.
One Month Charge Shot Focus to double the power of the next attack.
Two Months Status Bullet Shoots bullets that may inflict either Blind, Silence or Sleep status ailments.
Four Months Trigger Happy Shoots in rapid succession regardless of ammo, but requires a downtime.
Six Months Scattershot Shoots all enemies at once regardless of gun type.
Nine Months Burst Shot Shoots explosive bullets at the enemies.
One Year Ribbon Automatic immunity against all status ailments except Death.
?????????? Death Penalty Each shot has a 75% chance of instantly killing the target (except bosses).
Initial Victory Fanfare A song that restores 1/5 of all allies' health when played at the end of a battle.
One Month Battle Scene A song that boosts all allies' stats by 15% when played during a regular battle.
Two Months Spoony Bard Makes the bard virtually invincible, but leaves them unable to do anything.
Three Months Boss Theme A song that boosts all allies' stats by 30% when played during a boss battle.
Four Months Legendary Melodies Allows to start learning Legendary Melodies.
Six Months Troubadour Allows stacking the effects of two songs.
Nine Months Soul Voice Doubles the effects of non-legendary songs.
One Year Nameless Song A song that casts Regen, Protect, Shell and Haste on all allies.
UNLOCKED, THANKS KALKI Melodies of Death An otherworldly song that kills all those who hear it, allies and enemies alike.
Custom Songs - None taken, two available
Initial Stock Break Elemental sword attack (light, multiple targets).
Initial Protect, Shell Improves an ally's resistance to physical or magical attacks.
One Month Sentinel Increases defensive capabilities and takes blows instead of allies.
Two Months Desperation Raises attack and defense whenever an ally dies.
Four Months Cura Heals mid wounds.
Six Months Thunder Slash Elemental sword attack (electricity).
Nine Months Climhazzard Powerful elemental sword attack (light, multiple targets).
One Year Shock Most powerful elemental sword attack (light, one target)
Initial Soul Eater Sacrifices a bit of your life energy to deal dark damages to all enemies.
One Month Blind Spells that may blind an enemy.
Two Months Drain Absorbs life energy from an enemy (mid).
Four Months Break Sword attack that may petrify an enemy.
Six Months Death Instantly kills an enemy (may fail).
Nine Months Sacrifice Self-destruct to kill or grievously wound enemies.
One Year Doom Enemy dies within four minutes. Always works (except on some bosses).
Initial Capture Captures defeated monsters.
One Month Whip Lore Doubles effectiveness of attacks against monsters.
Three Months Moogle Master Bestows powers onto your assigned Moogle.
Six Months Reward Heals your summoned pet (mid).
Nine Months Bestial Assault Summons all pets at once for a very brief but massive assault.
One Year Loyalty Is automatically revived by one of the pets if killed (once a day).
Beastmaster Companions:
Mako (Moogle)
Zack (Chocobo)
Tonberry King
Initial Piracy Regular attacks deal twice the damage.
One Month Plunder Attacks an enemy and simultaneously steal from them.
Two Months Adrenaline Rush Raises physical attack and defense by 50% when grievously wounded.
Three Months Black Flag Raises your chances of being targeted by enemies.
Four Months On Board! Strikes alongside every party members for a massive attack.
Six Months Rum Diet Adds a healing effect to drinks containing alcohol.
Nine Months Rope's End Allows to swing from a rope magically held in the sky.
One Year Amped Strike An attack that deals four times the damages of a regular attack.
?????????? Davy Jones' Locker Summons a tsunami that deals massive damages and kills weak enemies.
Initial All-Knowing List Effects varies whether the target is on the good or naughty list.
One Month The Toy Bag Unlocks a magical bag in which virtually anything can be stored.
Two Months Christmas Spirit Inspires trust in others and spreads a joyful atmosphere around.
Three Months Jingle Bell Shrinks self to go through chimneys or otherwise tiny passages.
Four Months Coal Lumps Harmless attack that hurts the target's confidence, pride and motivation.
Six Months Holy Advent Doubles the effectiveness of this Job on December.
Nine Months Security Elf Summons a Tarutaru-sized security elf to protect the character.
One Year Letter To Santa Capability to gift what is written on letters sent to the character.
?????????? Coming To Town Can fly with a sleigh pulled by at least four Chocobos.
Initial Job Resistance Prevents enemies from disabling your Jobs.
Paladin Maxed Wish Sacrifice your own life to fully heal an ally.
Dark Knight Maxed Shadow Blade Sword attacks always absorb half the damages dealt.
Final Crystal Shield Absorbs attacks when taking a blow for an ally.
One Maxed Job Job Master Expands the Job limit from five to ten.
Three Maxed Jobs Multi Exp Stored Jobs receive 1/4 of exp even when unequipped.
Five Maxed Jobs Equipment Lore Can equip and use the weapons and armors of any mastered Job.
Seven Maxed Jobs Double Exp Doubles the exp obtained every months for all equipped and unequipped Jobs.
Eight Maxed Jobs Stats Transfer Takes on the stats, strengths and weaknesses of three maxed out Jobs.
Nine Maxed Jobs Ten Skills Allows to pick and use ten skills from any maxed Jobs.
Ten Maxed Jobs Melodies of Life Awakens the true power of the Heroes of Light.
Current Gunblade:

Chocobo Name: Zack, "Heh, I guess it would make more sense if it was a black chocobo, but he likes the name."
Regain: ShinRa Infantry Rifle, Buster Sword, First Tsurugi (Fusion Swords)
Items: Megalixir, EXP orb (March sale) 2 exp left over from April, 4 exp from June, 6 from July -> Beastmaster
White Prototype Magitek Armor
O'aka XXIV's Loyalty Card: 1/10
Occupation: Chocobo Ranch Hand, Started 10/11/2014